League Track
A year-round esports league — weekly play, live league tables, playoffs and seasonal finals. Built for skill development and inclusive participation.
Learn more →A year-round league to develop, association cups to belong — on the devices and with the staff your school already has.
Runs on iPads, Chromebooks and laptops. No gaming experience needed from teachers.
| Student | Status | Stamps |
|---|---|---|
| Maya P. | Playing | 24 |
| Jordan L. | Playing | 22 |
| Aisha R. | Playing | 21 |
| Diego K. | Playing | 18 |
| Sam N. | Joined | — |
Live club sessionIllustrative teacher view. Student and school names are examples.
Two complementary tracks — the League to develop, the Cups to belong. Run one, or both.
A year-round esports league — weekly play, live league tables, playoffs and seasonal finals. Built for skill development and inclusive participation.
Learn more →Association cups — knockout and championship events, live and asynchronous, where students represent their school with pride.
Learn more →One hour per week after school, all year round. Weekly challenges count toward a live league table, with playoffs, seasonal finals and qualification for the School Esports World Championship. DAIGON provides the structure; teachers simply supervise.
iPads, Chromebooks and laptops all work. No extra hardware needed — your IT contact runs a guided check once, and we confirm the school is ready before the first session.
DAIGON provides all the structure, guides and support. Each session comes with a short video and a one-page guide; attendance and stamps are tracked for you.
Inclusive, age-appropriate activities across three tiers, ages 7–14. Ranked challenges feed the live table — top schools reach playoffs, finals and the World Championship.
| 1 | International School PlaceholderPlayed Tue | 1,240 |
| 2 | Placeholder AcademyPlayed Thu | 1,180 |
| 3 | Sample British SchoolPlayed Wed | 1,065 |
| 4 | Example International CollegePlayed Fri | 990 |
Want to compete without running a full after-school programme? The DAIGON Minecraft Open League lets any school play the season’s challenges on their own timetable — self-serve, no club required.
Explore the Open League →Each association runs its own exclusive cups — knockout and championship events that feed directly into the School Esports World Championships in Malta.
Official association partnerships — COBIS, ECIS, ISA, IAPS, BSME and TAISI.
Countries with schools competing in association cups.
Continents represented at the finals.
School Esports World Championship, held in Malta.
Turn GeoGuessr into a school cup — curriculum-aligned, engaging and ready to teach. Classes compete asynchronously against schools around the world, with no live fixtures needed.
Mapped to learning outcomes, with clear educational value at the core.
Structured lessons and teaching materials provided — any teacher can run it.
Your classes compete asynchronously against schools worldwide in the Geography Cup.
The League to develop, the Cups to belong — run either, or both. Both tracks lead to the School Esports World Championship.
“DAIGON handle all the complexities of scheduling and logistics, letting us focus on students enjoying esports together.”
Book a call this week and your first squad could be playing next month.