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Digital Malta

Minecraft Education Challenge: Malta Competition

Re-imagine Malta as a Digital Island through Minecraft

Coding Challenge
Minecraft Education
Digital Heritage

Your Mission

Malta is becoming a digital nation — where technology protects heritage, supports communities, and connects the future.

🤝Partners & Endorsements

Endorsed by Malta's leading digital institutions and global technology partners. 

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This is being done in collaboration with the Directorate of Digital Literacy and Transversal skills and the Secretariat for Catholic Education.

 The Challenge

Malta is becoming a digital nation — where technology protects heritage, supports communities, and connects the future.

Your Mission: Re-imagine Malta as a digital island in Minecraft Education Edition

Recreate Malta

Build a Maltese landmark, town feature, or cultural element in Minecraft

Add Coding Logic

Use loops, conditionals, functions, or events to bring your creation to life

Digital Innovation

Show how your 'Digital Malta' makes life better more connected, modern, or sustainable

Every Team Must Complete All Three Requirements

Creativity and innovation are encouraged at every level!

Competition Categories

Three exciting categories designed for different skill levels and creative ambitions

🟡 Primary Schools

Ages 7-11
Goal
Make a Maltese landmark come alive digitally
Build Size
A single landmark or small site
Coding Requirement
  • Use at least 1 function to automate something simple (lights, planting, gates)

Submission
Max 3-minute video walk-through
Examples
Luzzu boats coded to move in loops; St. John’s Co-Cathedral with auto lights; gardens that replant themselves
Judging Criteria (/50): Creativity | Malta Identity | Coding Use | Digitalization | Presentation

🔵 Lower Secondary Schools

Ages 12-14
Goal
Modernize a Maltese town or district with digital upgrades
Build Size
One town/district or themed area
Coding Requirement
  • At least 2 interactive systems using functions/conditionals

Submission
Max 4-minute video walk-through
Examples
Digital Valletta with coded streetlights; smart Marsaxlokk harbor with auto boats. Mdina with NPC guided tours
Judging Criteria (/50): Creativity | Malta Identity | Coding Use | Digitalization | Presentation

🔵 Upper Secondary Schools

Ages 14+
Goal
Create a connected vision of Digital Malta 2100
Build Size
A larger district or connected system
Coding Requirement
  • At least 3 interactive systems using functions/conditionals/events

Submission
Max 5-minute video walk-through
Examples
Valletta as a smart city with coded traffic control; rising sea defences that trigger automatically; digital festival square with coded lights, sounds, and gates
Judging Criteria (/50): Creativity | Malta Identity | Coding Use | Digitalization | Presentation

Prizing Structure

Each of the three age categories will be awarded a prize of €1500.

The prize is awarded to the school represented by the winning team, not to individual participants.

Purpose and Use of Funds

The prize must be used to enhance the digital literacy of the winning team's school. Eligible uses include the procurement of hardware, software, or training directly related to digital literacy improvement. The prize is non-transferable and must be used solely for the benefit of the winning school.

Claim and Disbursement

To claim the prize, the representing teacher must submit valid invoices by 1st November 2026. If the teacher is no longer affiliated with the school at the time of submission, the school must appoint an alternative representative to complete the claim process.

Verification and Compliance

 The organising body reserves the right to verify the authenticity of submitted invoices and the relevance of purchases. Any misuse of funds or failure to comply with these terms may result in forfeiture of the prize. Decisions of the organising body shall be final.

Eligibility

Only schools officially registered in the competition are eligible to receive the prize.

Amendments and Disputes

These Terms and Conditions may be updated or amended at any time by the organizers. Any disputes shall be resolved in accordance with Maltese law.

Guiding Principles

Core values that inspire every Digital Malta creation

Start Small, Dream Big

Minimum requirements are modest, but expansion is unlimited

Celebrate Creativity

There's no single right answer

Think Digital

Every build should show how code modernizes or connects Malta

Work Together

Collaboration is encouraged

Keep Heritage Alive

Malta's culture and landmarks should shine

Excellence in Design

Push the boundaries of what's possible

Timeline

Key dates and milestones for the competition

Registration

Oct 8– Nov 23, 2025

Registration opens and closes

Official Email Welcome

Nov 24, 2025

 Confirmation email is received by all participants.

Submission Deadline

Feb 13, 2026

Project submission deadline

Judging Week

Feb 16–20, 2026

Projects evaluated by expert panel

Award Ceremony

Mar 3, 2026

Winners announced and celebrated

Registration

Please click the registration button below to register

Feedback Form

We want to improve this challenge every year. Teachers, students, and parents can share suggestions, report issues, or ask questions directly through this form.

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